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Adrian  Carter
Adrian Carter
3D Contract Artist
Tulsa, United States

Summary

Learning and growing every day. Self-taught, hard-working, passionate 3D modeler. Working hard towards that first step into the gaming industry.

Skills

Concept Art3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingLightingLow-poly ModelingGame DevelopmentHigh-poly ModelingFluid SimulationPBR TexturingCloth SimulationVirtual Realityvfx

Software proficiency

Photoshop
Photoshop
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Houdini
Houdini
World Machine
World Machine
GeoGlyph
GeoGlyph
Character Creator
Character Creator
R3DS Wrap
R3DS Wrap
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Megascans
Megascans
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Productions

    • Movie
      I am Patrick
    • Year
      2020
    • Role
      VFX artist
    • Company
      Steelehouse Productions
    • Video Game
      Woody Guthrie VR Dust Bowl
    • Year
      2018
    • Role
      3D modeler and Texture artist
    • Company
      Steelehouse Productions
    • Video Game
      Merge Cube Invasion
    • Year
      2017
    • Role
      3D modeler and Texture artist
    • Company
      Steelehouse Productions

Experience

  • 3D Artist at Cherokee Film
    Owasso, US
    November 2023 - Present

  • 3d generalist at Taiyaki Studio
    Tulsa
    June 2022 - February 2023

  • Contract 3d generalist at Creative Filter
    Tulsa, United States of America
    August 2021 - March 2022

  • 3D Generalist at Xalter
    Tulsa, United States of America
    January 2018 - February 2021