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The Sky High City of SteamPuff

Had the fun opportunity to go real stylized and work on the Steelehouse series The Sky High City of SteamPuff! Took the traditional texturing pipeline they had and turned it into a procedural non-destructive workflow. Implementing Substance Designer and Painter while overall maintaining that hand-painted feel the older episodes had. This gave us a huge boost in production and would have loved to go back and continue our journey.

Steam powered airship

Steam powered airship

Assets I did for episodes 5 and 6.

Assets I did for episodes 5 and 6.

Assets I did for episodes 5 and 6.

Assets I did for episodes 5 and 6.