Been wanting to try this one out for a while. Had a photography buddy of mine, Dylan Spaulding (http://spauldingdesigns.com/), begin an adventure into photogrammetry. We started off small and have been working our way up to this very project! He took some great captures of our friend and I processed them through reality capture and began the cleaning process. I used Zbrush to clean up small issues, R3DS Wrap to conform the base mesh quickly, Maya for the hair grooms, Substance Painter, and Unreal Engine 5 for this project. After I finished cleaning, texturing, and lighting the model I asked my friend Garrison what he would like to be dressed up as and he requested a blue mage from Final Fantasy Tactics. I added a few extra pieces from Final Fantasy 14's version of the blue mage.
Updated from UE5-Alpha to UE5.3 now!
No blue mage garment with lighting rotation. UE5-Alpha